CoD Mobile Season 2: Task Force 141 patch notes - New map, Ghost returns, more
Another month, another new update as CoD Mobile Season 2: Task Force 141 is now upon us with more content set to shake up the popular handheld title. The usual assortment of maps and weapons are all in focus and we’ve got a full breakdown of everything included in the latest major patch.
Keeping the momentum going in 2022, CoD Mobile’s second season is already here. It was just a matter of days after the Season 1: Heist patch that teasers already began pouring in for the subsequent update.
No different from usual, a wide range of new content is included in the Season 2 patch. From brand new guns to some familiar maps, there’s plenty to be excited about.
So before jumping into the new update, here’s a full rundown on everything there is to know about CoD Mobile Season 2: Task Force 141.
Contents
CoD Mobile Season 2 puts Task Force 141 in the spotlight.CoD Mobile Season 2 Task Force 141: Release Date
CoD Mobile Season 2: Task Force 141 launched on Wednesday, February 23 at 4PM PT | 7PM ET.
This marked exactly five weeks between seasonal updates, following on from Season 1: Heist.
CoD Mobile Season 2 Task Force 141: New Weapon
Among the very first teasers for Season 2 was that of a new weapon. While CoD Mobile devs often confirm two guns simultaneously, that trend was broken on February 7 with a new Shotgun reveal.
The JAK-12 Shotgun could tear through CoD Mobile’s meta in Season 2.Based on an empty weapon crate, it became evident Modern Warfare’s JAK-12 Shotgun was next in line for a CoD Mobile port. With almost every gun from the 2019 title now available, the JAK-12 is one of the last to crossover.
Originally made available in Modern Warfare Season 6, the JAK-12 immediately stood out as the fastest-firing Shotgun in the game. As a result, it’s likely to have a similar impact in CoD Mobile as one of the deadliest weapons in its category.
CoD Mobile Season 2 Task Force 141: New Maps
As usual with new seasons in CoD Mobile, a new battleground just arrived in the latest update.
Season 2 is just introduced Hardhat, a classic map that first appeared in 2011’s Modern Warfare 3.
Hardhat is now available in CoD Mobile Season 2.This smaller layout drops players into a New York construction site and features multiple levels for combat.
While we typically see two full maps or even some classic map variants in each season, Hardhat arrived as the lone addition in Season 2.
CoD Mobile Season 2 Task Force 141: Chopper Gunner Scorestreak
CoD Mobile players are now able to rain down destruction from above with the new Chopper Gunner Scorestreak in Season 2. This manually controlled streak should be familiar to CoD veterans as it functions just the same here in the handheld title.
Activating the Scorestreak causes a Chopper to fly over any given map on a fixed loop. Players take control of a minigun on the side with unlimited ammunition. Though continuously firing will eventually cause the gun to overheat.
With enemies highlighted on the ground, this streak should lead to plenty of easy kills. But if you find yourself in trouble, you always have access to two decoy missiles that can distract any homing missiles coming your way.
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CoD Mobile Season 2 Task Force 141: Battle Pass
The latest CoD Mobile Battle Pass is one of the biggest yet as everyone’s favorite Simon ‘Ghost’ Riley is finally back in action.
CoD’s iconic character returned in Season 2 and players can get their hands on his latest skin directly in the new Battle Pass.
Not only that, but new looks for Alex Mason are in the Season 2 Battle Pass as players can unlock his Hard Wired and Charly skins.
Also featured in the Battle Pass is the aforementioned Chopper Gunner Scorestreak at Tier 14.
CoD Mobile Season 2 Task Force 141: Patch Notes
New multiplayer map: Hardhat
Standoff map update
- Fixed the abnormality experienced when jumping over the fence on the second floor of the bakery in Standoff.
New Scorestreak: Chopper Gunner
New weapon: JAK-12
New attachment: Thunder Sling
- Added signature attachment for HBRA3, providing stability and ADS speed bonuses.
Multiplayer balance adjustment
AK47
- Base
- Increased damage multiplier of hitting chest and upper arm area
- 5.45 Caliber Ammo:
- Reduced recoil
- Increased damage range
- Increased ammo capacity
HBRA3
- Increased damage multiplier of hitting head
- Increased damage multiplier of hitting chest and abdomen
- Increased damage range
- Increased reload speed
- New attachment: Gun Belt
- Reduce sprint-to-fire lag, improved the control handling of horizontal and vertical recoil
Kilo141
- Reduced the range of basic recoil changes so that it can play its due TTK advantage at medium and long distances.
Peacekeeper MKII
- Base:
- Improved the horizontal recoil animation to achieve smoother handling.
- Reduced horizontal recoil
RUS-79U
- Increased shoot range in the first segment
AK117
- Increased shoot range in the first segment
Type25
- Increased base hit flinch
- Increased base bullet spread
- Increased base reload time
- 42 Round Fast Reload:
- Increased ADS time
- Increased reload time
- Reduced ADS movement speed
- 46 Round Extended Mag:
- Increased ADS time
- Reduced ADS movement speed
AMR
- Increased base damage range
- MIP Light Barrel (Short): increased the damage range
NA45
- Base
- Increased the lock time
- Light Trigger
- Increased the lock time
- Battle Royale Hacker Class
- Reduced the time needed to clear out distractions.
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